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    Biggin
     Post subject: PotBS
    PostPosted: Tue Feb 05, 2008 6:57 pm 
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    am playing Pirates of the Burning Sea -- couldn't resist getting it after reading some of the reviews. Its like a MMO version of Sid Meier's 'Pirates!' (which I liked)... cept w/ a larger learning curve, no thanks to incomplete docs... but no glaring bugs so far, and the sides seem to be somehow balanced. Fun. Would be more fun w/ a few players working together. I'm on Guadaloupe server playing a Spanish Freetrader named Matteaus Delmar. Prob 'Pirate' is a more straight-up fun class since they can Capture/upgrade ships every 2 hrs real time, where others only earn penants. Maybe Naval Officer next otherwise, or Privateer. 'Am exploring setting up a ship-building operation (or a very small portion of it since I'm solo atm).

    Anywho, having fun. My sleep schedule is wrecked, along w/ eating habits, and studying for my state board exam (yet to be scheduled, so I do have a little leeway) has gone totally out the window... but was getting exhausted studying anyway.

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    Zelexis
     Post subject: Re: PotBS
    PostPosted: Tue Feb 05, 2008 10:38 pm 
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    Andy's playing it .. he likes it well enough.

    It's a slight bit above Eve for me.. but not quite better than wow imo. But if you're looking for something different it's pretty nice for that and the social system seems nice too. He's playing a pirate.

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    Biggin
     Post subject: Re: PotBS
    PostPosted: Thu Feb 07, 2008 4:27 am 
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    Yeah, its definitely different. You can immerse yourself in doing missions for levels at a time. There's no way to get around having to travel across the map in a ship -- slow... tho there's a way to kinda 'teleport' by leaving your ship in a port 'booking passage' (instantly) to it, but of course a lot of inventory can only be contained in a ship's hold, so when you do that, you're leaving a lot of stuff behind.

    Characters level to 50. I'm at 20 now. I don't think that players can pvp to capture territories well until one hits L50. There's some interesting new concepts tho. Players can do instanced missions in ports to contribute toward their nation's control of an area but I think the big actions are groups of players organized into action in the seawaters around a port.

    The crafting/manufacturing aspect is neat. You can BUILD ships, and there's over 100 different kinds to build. Granted, many of those are different types of a model, but there are still prob 30+ different lines, and bigger is not necessarily better, tho I'm sure that at L50, there's but a handful of different types you'll see being played via different strategies and classes. But a single player can't pull of a ship building operation, since there's a limit of 10 lots PER ACCOUNT, and a lot is a structure, like a Plantation (different kinds), Shipyard (different kinds), a Mine (different kinds, like Iron, Copper, Gold, Silver), a Lumbermill (different kinds), a Quarry (different kinds), Provisioners, Draughtsman's Office, Recruitment Office, Farms (different kinds), etc. Probably takes 4-5 players working in specific roles to make a complete and efficient ship-building operation.

    So guilds are key in this game, for crafting types and pvp/port-controlling, and I don't see any kind of organization in-game. Prob 1 in 20 players are guilded on my server, if that. Strange. I'll guildhunt when/if I hit L50. =) The game can get boring if players are just looking for action. I mean, everything is a version of ship-fighting and sword-fighting. There are still some bugs, but nothing glaring, really. The Caribbean environment portrayed in the game is GORGEOUS -- makes me want to go on another weeklong+ Caribbean cruise. The player models are nicely done. The female models are ravishing. A player can really detail out looks of their character model, in the beginning and throughout the game, for free. Ships and sails can be customized too. A lot of the game is graphically-appealing. Many of the town designs are re-used, which is a shame, even if it is pretty. The pirate dens are designed best of all (of course), imo.

    That's what I've seen of the game so far. Definitely has promise. Less to do than in WoW by far, but its a new game, and its different for me.


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    Biggin
     Post subject: Re: PotBS
    PostPosted: Tue Mar 04, 2008 1:52 am 
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    My Pirates of the Burning Sea binge is at an end for now -- the scope of the gameplay is way too narrow, and you can definitely tell that the game was rushed into release from the volume of problems and balance issues, but the game can definitely be interesting on first exposure. So... I'm gameless once again. Maybe 2-3 months worth of evolving will bring the game up to speed. Thus, I went to EBGames locally and scanned the shelves for something that might be interesting for me, but came up w/ naught.

    June is looking like a mighty long time aways for me right now. I might have to jump back to some single-player games for a while to broaden my range of things to play.

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    DAoC: Biggin, L50 Druid | Raiph, L50 Ranger | Baalio, L50 Light Mentalist

    WoW: Beltane, L70 Priest | Medwar, L70 Mage
    Stormscale Horde

    LotRO: Rodwyn, L43 Minstrel

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    Javajoe
     Post subject: Re: PotBS
    PostPosted: Tue Mar 04, 2008 6:11 am 
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    Transfer your toons and play wow w/ us!!

    cheers,

    JJ


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    Aaex
     Post subject: Re: PotBS
    PostPosted: Tue Mar 04, 2008 9:57 am 
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    Javajoe wrote:
    Transfer your toons and play wow w/ us!!

    cheers,

    JJ


    He plays Horde LOL

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    Feoria
     Post subject: Re: PotBS
    PostPosted: Tue Aug 19, 2008 8:42 am 
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    My life for the Horde!!!! Yes I'm an heretic!!! :P anyway yea Pirate is an awesome game but i got bored after like 5h... its always the thing over and over.. imo

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    Zelexis
     Post subject: Re: PotBS
    PostPosted: Tue Aug 19, 2008 11:08 am 
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    So did Andy hehe :P One of the fastest he's become bored with a game.

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